﻿###TextArchive:67EA58
###Script:0
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Put info in
the form!
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###Script:1
<printPlayerNickname>,your
library completion
is an important
###Command:printPlayerNickname capitalizeFirst=true
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deciding factor
for your status
as a NetBattler.
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Is there anyone
at <printSchool> who
has filled their
###Command:printSchool capitalizeFirst=false
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Data Library more
than you have?
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###Script:2
Is the library
something people
boast about
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to each other
at <printSchool>?
###Command:printSchool capitalizeFirst=false
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If so,you must
be sure to gather
plenty of chips.
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###Script:3
Are you steadily
expanding your
chip collection?
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Everyone at
<printSchool> is
trying hard,too...
###Command:printSchool capitalizeFirst=false
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###Script:5
<printPlayerNickname>,do you
not go on the Net
with <printOlderBro>?
###Command:printPlayerNickname capitalizeFirst=true
###Command:printOlderBro capitalizeFirst=false
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I'm sure your
sibling bonds would
deepen if you did...
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###Script:6
How about we go on
the Net together
with <printYoungerBro>⋯?
###Command:printYoungerBro capitalizeFirst=false
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After all,<printYoungerBro>
is like a brother
to me as well...
###Command:printYoungerBro capitalizeFirst=false
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###Script:7
Does <printOlderSis>
not use the Net?
###Command:printOlderSis capitalizeFirst=false
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Being your sister,
I'd assume she
has similar traits...
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###Script:8
Say,<printPlayerNickname>.
###Command:printPlayerNickname capitalizeFirst=false
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Does <printYoungerSis>
know how amazing
the Cyberworld is?
###Command:printYoungerSis capitalizeFirst=false
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As long as she
knows,then I'm
satisfied...
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###Script:9
Judging from your
operating in our
battle just now...
###++++++++
Looks like you
still have some
openings.
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<printFriend> will not
hesitate to find
those openings...
###Command:printFriend capitalizeFirst=true
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###Script:10
No matter the
outcome,friends
are still able to
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exchange smiles
after a NetBattle.
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<printFriend> is a
battler who can
do that.
###Command:printFriend capitalizeFirst=true
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###Script:11
The more you fight,
the more your
friendships deepen.
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Keep that in mind
as you battle.
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Make sure to tell
<printFriend>,as well...
###Command:printFriend capitalizeFirst=false
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###Script:13
Perhaps I used
a little too much
###++++++++
electricity on
the Net today...
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I think I'll
recharge with
some <printFavFood>⋯
###Command:printFavFood capitalizeFirst=false
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...Well,I suppose
that's not possible
for me,is it...
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###Script:14
<printPlayerNickname>,let's
enjoy a meal of
<printFavFood> to
###Command:printPlayerNickname capitalizeFirst=true
###Command:printFavFood capitalizeFirst=false
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prepare ourselves
for the next time
we jack in.
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###Script:15
The electricity
that flows through
cyberspace is
###++++++++
delicious,but
at some point
I'd like to try
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some human food,
especially
<printFavFood>.
###Command:printFavFood capitalizeFirst=false
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But first,I'm
going to need
a mouth...
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###Script:17
All done checking
the library...
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How about some
<printHobby> now?
###Command:printHobby capitalizeFirst=false
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###Script:18
Filling the library
is one way to
enjoy yourself.
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But in terms
of enjoyment,
###++++++++
it's not nearly as
fun as <printHobby>.
###Command:printHobby capitalizeFirst=false
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###Script:19
Chips are just
tools meant to
be used,right?
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They're not very
useful when it
###++++++++
comes to
<printHobby>,though.
###Command:printHobby capitalizeFirst=false
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Hmm,but maybe if...
...No,probably not.
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###Script:21
<printPlayerNickname>,use your
experience from
this tournament
###Command:printPlayerNickname capitalizeFirst=true
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and push forward
towards becoming
a<printDream> <printDream>.
###Command:printDream printN=true
###Command:printDream capitalizeFirst=false
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###Script:22
That was an
intense battle...
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<printPlayerNickname>,do not
forget about today.
###Command:printPlayerNickname capitalizeFirst=true
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In the future,when
you finally become
a<printDream> <printDream>,
###Command:printDream printN=true
###Command:printDream capitalizeFirst=false
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today's experience
will surely come
in handy.
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###Script:23
Now that the
tournament is over,
we can take a rest.
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At times like this,
it doesn't hurt to
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daydream a bit
and contemplate
the future.
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Picture yourself
after becoming
a<printDream> <printDream>⋯
###Command:printDream printN=true
###Command:printDream capitalizeFirst=false
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###Script:25
No matter how
cool and composed
you may be,
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if you received
mail from
<printCrush>,
###Command:printCrush capitalizeFirst=false
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it would certainly
leave you in shock...
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###Script:26
Love is something
that zaps you like
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a clumsy Elec-
based attack.
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How about we
send some mail
to <printCrush>,
###Command:printCrush capitalizeFirst=false
###++++++++
hoping to make
them all tingly?
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###Script:27
Doesn't seem you
got the mail you
were hoping for...
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You know...
Mail from
<printCrush>⋯
###Command:printCrush capitalizeFirst=false
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###Script:29
When we get mail
from <printPlayerEnemy>,
###Command:printPlayerEnemy capitalizeFirst=false
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I always feel
a weak jolt of
electricity
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that tips me off...
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If we get any,
I'll let you know
right away.
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###Script:30
<printPlayerNickname>,would
you be annoyed if
###Command:printPlayerNickname capitalizeFirst=true
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you received mail
from <printPlayerEnemy>?
###Command:printPlayerEnemy capitalizeFirst=false
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...Hmmm,I see...
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###Script:31
......
I've got a
strange feeling...
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You may have
gotten mail
from <printPlayerEnemy>⋯
###Command:printPlayerEnemy capitalizeFirst=false
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###Script:33
Now that we're
done battling,
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there's no better
way to relax than
watch <printFavShow>.
###Command:printFavShow capitalizeFirst=false
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###Script:34
After our battle
just now,if we
watch <printFavShow>,
###Command:printFavShow capitalizeFirst=false
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we might be able
to enjoy it in
a new way.
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...Possibly.
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###Script:35
I spent too much
electricity in our
battle just now...
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I must learn how
to better manage
###++++++++
my electricity
by watching
<printFavShow>⋯
###Command:printFavShow capitalizeFirst=false
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###Script:37
Filling the library
is a kind of
training,too.
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Even if your
methods are
different,
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your spirit inches
ever closer to
<printIdol>⋯
###Command:printIdol capitalizeFirst=false
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###Script:38
I hope <printIdol>
is an avid chip
collector,too...
###Command:printIdol capitalizeFirst=false
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###Script:39
To collect chips
you need wisdom,
skill,and patience.
###--------
That's something
<printIdol> would
say as well.
###Command:printIdol capitalizeFirst=false
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Huh? They never
say that...?
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Well,either way,
that's how it is.
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###Script:41
The Cyberworld's
electricity has a
particular feeling...
###--------
Since you're good
at <printBestSubject>,
###Command:printBestSubject capitalizeFirst=false
###++++++++
I'm sure you
understand too.
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###Script:42
If you're
proficient in
<printBestSubject>,
###Command:printBestSubject capitalizeFirst=false
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you'll find different
ways to have fun
on the Net.
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###Script:43
You're already
done on the Net,
<printPlayerNickname>?
###Command:printPlayerNickname capitalizeFirst=false
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Do you find
<printBestSubject> more
fun than the Net...?
###Command:printBestSubject capitalizeFirst=false
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###Script:45
You're already
done on the Net?
That must mean
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you're studying
<printWorstSubject> next...
...I'm impressed.
###Command:printWorstSubject capitalizeFirst=false
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Wait...am I
mistaken?
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###Script:46
The Net is all
about skill...
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You won't have
too many issues
###++++++++
if you're bad
at,for instance,
<printWorstSubject>.
###Command:printWorstSubject capitalizeFirst=false
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But,the fewer
weaknesses you
have,the better.
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###Script:47
The Net is fun.
Despite that,it's
bad to overdo it.
###--------
You must make
some time to study
<printWorstSubject> too.
###Command:printWorstSubject capitalizeFirst=false
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###Script:49
If I had just
a little more
electricity,
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I think battles
would become
considerably easier.
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I get the feeling
that <printWish>
you want
###Command:printWish capitalizeFirst=false
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could probably
double my
electricity...
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###Script:50
I used quite a
lot of electricity
in battle...
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I must recharge
my electricity with
a<printWish> <printWish>⋯
###Command:printWish printN=true
###Command:printWish capitalizeFirst=false
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###Script:51
Fierce battles
drain a lot of
electricity...
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Say,<printPlayerNickname>.
When you're tired,
###Command:printPlayerNickname capitalizeFirst=false
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do you rejuvenate
yourself with
a<printWish> <printWish>?
###Command:printWish printN=true
###Command:printWish capitalizeFirst=false
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###Script:53
There was no
mail from your
rival,<printMostFrequentOpponent>.
###Command:printMostFrequentOpponent capitalizeFirst=false
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###Script:54
If <printMostFrequentOpponent> ever
sends us mail
challenging us
###Command:printMostFrequentOpponent capitalizeFirst=false
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to a battle,I'll
send them the
"OK" right away...
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###Script:55
<printPlayerNickname>,try
exchanging battle
strategies with
###Command:printPlayerNickname capitalizeFirst=true
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<printMostFrequentOpponent> via
mail sometime...
###Command:printMostFrequentOpponent capitalizeFirst=false
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You may be able
to pick up some
new things.
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###Script:57
A battle already
starts when you
choose equipment...
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To beat <printLostToOpponent>,
you must be
mindful of that.
###Command:printLostToOpponent capitalizeFirst=false
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###Script:58
We can definitely
win against
<printLostToOpponent>⋯
###Command:printLostToOpponent capitalizeFirst=false
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We just need to
prepare the best
folder we can,
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choose the right
equipment to
match it,
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and have you
operating in
peak condition.
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###Script:59
With our current
equipment,
###++++++++
do we stand a
chance against
<printLostToOpponent>⋯?
###Command:printLostToOpponent capitalizeFirst=false
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###Script:61
Speaking of
equipment,
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<printMostLostToOpponent> most
likely has <printMostLostToOpponentsChip>
in their folder.
###Command:printMostLostToOpponent capitalizeFirst=false
###Command:printMostLostToOpponentsChip capitalizeFirst=false
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That chip is
a tricky one...
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###Script:62
Our folder right
now should be able
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to deal with
<printMostLostToOpponent>'s
<printMostLostToOpponentsChip>⋯
###Command:printMostLostToOpponent capitalizeFirst=false
###Command:printMostLostToOpponentsChip capitalizeFirst=false
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###Script:63
Which chips you put
in your ChipFolder
###++++++++
can turn the
tables in battle.
###--------
With our current
equipment,it might
be interesting
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to consider putting
in a<printMostLostToOpponentsChip> <printMostLostToOpponentsChip>⋯
###Command:printMostLostToOpponentsChip printN=true
###Command:printMostLostToOpponentsChip capitalizeFirst=false
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###Script:65
Going by our
battle just now,
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your skills exceed
those of <printDefeatedOpponent>⋯
###Command:printDefeatedOpponent capitalizeFirst=false
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###Script:66
Regardless of
whether you
won or lost,
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reflecting on your
battles will lead to
the next victory...
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Tell that to
<printDefeatedOpponent> too...
###Command:printDefeatedOpponent capitalizeFirst=false
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###Script:67
<printPlayerNickname>,were
you not trying
your best in
###Command:printPlayerNickname capitalizeFirst=true
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our battle just
now? If you don't
try your best
###++++++++
in every battle,
you won't grow...
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<printDefeatedOpponent> always
tries their best,
###Command:printDefeatedOpponent capitalizeFirst=true
###++++++++
so they're sure
to grow stronger.
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###Script:69
No matter how
powerful your
chips,<printPlayerNickname>,
###Command:printPlayerNickname capitalizeFirst=false
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if the operator's
slot in timing
is poor,
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the effectiveness
will be cut in half.
###--------
<printMostDefeatedOpponent>'s
<printMostDefeatedOpponentsChip> is a
good example...
###Command:printMostDefeatedOpponent capitalizeFirst=true
###Command:printMostDefeatedOpponentsChip capitalizeFirst=false
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Be careful...
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###Script:70
Something I think
about whenever
we battle...
###--------
It's important to
have an ace chip
or special attack.
###--------
<printMostDefeatedOpponent> is good
with <printMostDefeatedOpponentsChip>,
for example.
###Command:printMostDefeatedOpponent capitalizeFirst=true
###Command:printMostDefeatedOpponentsChip capitalizeFirst=false
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It'd be good to
try out various
chips to find
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the one that suits
you the most...
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###Script:71
<printPlayerNickname>,if you
keep operating
like you just did,
###Command:printPlayerNickname capitalizeFirst=true
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even <printMostDefeatedOpponent>
will be able
to beat us...
###Command:printMostDefeatedOpponent capitalizeFirst=false
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If we get hit
by their special
<printMostDefeatedOpponentsChip> attack...
###Command:printMostDefeatedOpponentsChip capitalizeFirst=false
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Anyway,you mustn't
let your guard
down in any battle.
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###Script:73
Something crossed
my mind as we were
viewing the library.
###--------
There's no other
chip we've gotten
as familiar with
###++++++++
as we have
with <printFavStandardChip1>⋯
###Command:printFavStandardChip1 capitalizeFirst=false
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I'd like to keep
using it going
forward,as well...
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###Script:74
It wouldn't be a
stretch to say
that <printFavStandardChip1>
###Command:printFavStandardChip1 capitalizeFirst=false
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is the chip you're
most skilled with,
<printPlayerNickname>.
###Command:printPlayerNickname capitalizeFirst=false
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After all,it's
the chip you use
most frequently...
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###Script:75
Out of all the
Standard Chips,
###++++++++
the easiest one
to use is probably
<printFavStandardChip1>.
###Command:printFavStandardChip1 capitalizeFirst=false
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Don't you think
so too,<printPlayerNickname>?
###Command:printPlayerNickname capitalizeFirst=false
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###Script:77
While we were
going through
the Data Library,
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one chip piqued
my interest:
<printFavStandardChip2>.
###Command:printFavStandardChip2 capitalizeFirst=false
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Maybe I've sub-
consciously chosen
it as my favorite...
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###Script:78
Out of all the
Standard Chips,
###++++++++
the flashiest
one is probably
<printFavStandardChip2>.
###Command:printFavStandardChip2 capitalizeFirst=false
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Don't you think so?
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...Really?
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###Script:79
Pinning down
your opponent
with <printFavStandardChip2>,
###Command:printFavStandardChip2 capitalizeFirst=false
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then finishing
them off with a
Mega-class chip...
###--------
That's an ideal
strategy...
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###Script:81
I grew curious
whilst looking
at the library...
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Even though I
don't particularly
like <printFavStandardChip3>,
###Command:printFavStandardChip3 capitalizeFirst=false
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I seem to end
up using it
subconsciously...
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###Script:82
Electopian peppers
can make any
food spicy...
###--------
<printFavStandardChip3> is
just like that.
###Command:printFavStandardChip3 capitalizeFirst=true
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We should use
it to spice
up our folder!
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###Script:83
<printFavStandardChip3> is
irreplaceable
in a NetBattle...
###Command:printFavStandardChip3 capitalizeFirst=true
###--------
Without <printFavStandardChip3>,
you'd really be in
a tight spot,right?
###Command:printFavStandardChip3 capitalizeFirst=false
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...You don't agree?
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###Script:85
When you go through
all of the chips
in the library,
###--------
it sparks memories
of when you first
collected them.
###--------
For instance,
<printFavMegaChip> makes
me quite nostalgic.
###Command:printFavMegaChip capitalizeFirst=false
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###Script:86
Amongst all chips in
the Data Library,
<printFavMegaChip> is one
###Command:printFavMegaChip capitalizeFirst=false
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that holds the
power to change
the flow of battle.
###--------
If we spot an
opening,we mustn't
hesitate to use it...
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###Script:87
<printFavMegaChip> is a
strong chip,but we
mustn't overuse it.
###Command:printFavMegaChip capitalizeFirst=true
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OK? Be careful...
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###Script:89
An opponent hit by
<printFavGigaChip> is surely
left helpless.
###Command:printFavGigaChip capitalizeFirst=false
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It even inflicts
a dreadful
mental impact
###++++++++
on the one
who uses it...
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###Script:90
We've collected
all sorts of chips,
###--------
but chips as brutal
as <printFavGigaChip>
are a rarity...
###Command:printFavGigaChip capitalizeFirst=false
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###Script:91
As I was looking
through the library,
###--------
it occurred to
me that <printFavGigaChip>
is one chip that
###Command:printFavGigaChip capitalizeFirst=false
###++++++++
I especially
wouldn't want
to get hit by...
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